Anyway, before I was told to start again (which was fair), I baked the high poly Normal Map onto the low poly and came out with a pretty snazzy looking weapon.
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| WEAPON MODELLING - REFERENCE CONCEPT by Christian WHelan |
| WEAPO MODELLING - ASSAULT RIFLE BAKED by Christian Whelan |
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| WEAPON MODELLING - ASSAULT RIFLE BAKE TURN AROUND by Christian Whelan |
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| WEAPON MODELLING - ASSAULT RIFLE NORMAL MAP by Christian Whelan |
NEXT POST: WEAPON MODELLING: SPECULAR TEST (ISSUES)
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