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Friday 5 April 2013

WEAPON MODELLING: COMPLETE MAP AND NORMAL MAP (BAKED)

    After my initial attempt at baking the maps onto the shotgun, I started against in an attempt to do it 'properly'. So far, I've only baked the Normal Map and the Complete Map, but already, it's looking much, much, much better. Thank god! Have a look below.

WEAPON MODELLING - NORMAL AND COMPLETE MAP
By Christian WHelan


Now I just need to sort out the Specular to I can get painting the shotgun.

NEXT POST: WEAPON MODELLING: SPECULAR AND DIFFUSE MAP (IN PROGRESS)

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