WEAPON MODELLING - NORMAL AND COMPLETE MAP By Christian WHelan |
NEXT POST: WEAPON MODELLING: SPECULAR AND DIFFUSE MAP (IN PROGRESS)
A blog dedicated to 3D Modelling. Whether it's modelling itself, lighting, rendering, UV Mapping or even texturing. You'll find it here. If you want to know what it's like to deal with 3Ds Max, then you're in the right place.
WEAPON MODELLING - NORMAL AND COMPLETE MAP By Christian WHelan |
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