The reference image and in progress model are below.
WEAPON MODEL - REFERENCE |
WEAPON MODEL - ORTHOGRAPHIC VIEW by Christian Whelan |
WEAPON MODEL - PERSPECTIVE VIEW by Christian Whelan |
By creating a primitive box, converting it to an editable poly, then deleting the faces, I had a virtual space to work on and edit. Using the "Create" tool, I could literally cut in the shape I wanted. It was important I did this in the orthographic view, as to ensure the perspective wasnt scewed, and therefore the proportions. From this basic shape, I can cut in the edge faces (to keep topology), used the inset tool (to create and movable border), the extrude tool (to create more faces) and the move tool (to specificly edit the topology). The result was the grip below.
I just need to repeat this process over and over to get the weapons individual parts modelled. From that point, I would then mirror the entire weapon and finish modelling the side specific features
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